The most common class of events is the Mini-Event. These do not feature any new heroes, but they can loosely be considered events due to their location ingame, being shown upon opening the Events button.
The special Events are special paths, similar to Path of Hero, that run for a limited time, typically five days. While an event is active, the Event Path can accessed by clicking on its icon at the top center of the main screen. Like Path of Hero, the picture on the icon depends on your current progress on the path. When no event is currently active, the icon does not appear. Events use a currency called Sparks, which look like eggs with a pattern on them, instead of Gems. These Sparks can be redeemed for prize chests in the Event Shop. You cannot save Sparks from one event to another.
Upon spending a certain amount of Sparks in the Event Shop, a bonus legendary prize chest unlocks, and you can get a chance at getting the legendary heroes for the Event. Spending more Sparks unlocks further bonus chests, though each extra bonus chest takes more Sparks to unlock than the last.
While it may be difficult or impossible to complete an Event without paying to play, it is possible to go onto the Event path and open chests in the Event Shop as a free player.
Past event heroes are listed on the Past events page.
Event Bosses Edit
Some of the quests on the Event path involve defeating an Event Boss. These are similar to Journey Bosses: battling them uses up a Journey key, and you receive cards for defeating them. Also like Journey Bosses, you can only defeat them once per day unless you pay Gems to refresh them. Unlike Journey Bosses, you receive Sparks for defeating Event Bosses instead of Ancient Coins. Event Boss difficulty increases with your every win, but like Journey bosses, every fifth win increases your rewards.
Event Bosses require 10x as many Gems as Journey Bosses to refresh. The difficulty of, and rewards for defeating, Event Bosses depends on your maximum league. For example, an Event Boss at League 20 will be easier to defeat than the same Event Boss at League 10, but you are rewarded with more cards and Sparks when you defeat that Event Boss at League 10.
The Event Bosses refresh at the same time as the Journey Bosses (exact time can be seen in the journey shop).
The following table summarizes these comparisons of Event Bosses with Journey Bosses.
|Event Bosses||Journey Bosses|
|Use Journey keys to battle||Use Journey keys to battle|
|Give card rewards||Give card rewards|
|Give Spark rewards||Give fixed amount of Ancient Coins|
|Rewards and difficulty depend on your maximum league AND how many times you have defeated that boss||Rewards and difficulty depend on how many times you have defeated that boss|
|Costs many gems to revive for another battle||Costs gems to revive for another battle|
The Event Shop can be accessed by opening the Event Path and clicking on the Prizes button on the lower right side of the screen. After an event ends, the Event Shop remains open for 24 hours to give players a final opportunity to spend their Sparks (and money) on the event.
When you open a chest in the Event Shop, possible prizes scroll across the screen. Once the scrolling stops, you receive the prize at the center of the screen. Prizes include Event heroes, Gems and Sparks. If you do not have enough Sparks to open an Event Chest, you can pay Gems for Sparks to make up the difference. The conversion factor is typically 1 Gem : 3 Sparks.
Event chest system Edit
Starting in June 2018, a new chest system was adopted in the Event Shop, replacing the first three chests with a single combined chest:
- Big Chest: Cost = 2500 Sparks
- Contains Rare, Epic, and Legendary event cards, Sparks, and Gems.
- Event Chest: Bonus for spending Sparks in the Event Shop.
- Contains Legendary event cards and Sparks.
- Each Event Chest is awarded after spending a specific amount of Sparks: the first one is awarded after opening 9 Big Chests (22500 Sparks). This increases by 2-3 Big chests (5000-7500 sparks) for each following Event chest.
The pricing of the first bonus chest at 22500 Sparks makes it hard to reach for free players if they are not lucky with getting Sparks from multiple Big Chests or grind regular chests for sparks during the event.
The following odds are current as of the "Song of Vice and Ire" event. The first chest you open in each chapter will ALWAYS contain a low count epic (despite the roulette wheel showing other rewards). Subsequent big chests have the following odds:
|Sparks < 2500||26.5%|
|Sparks > 2500||1.9%|
There's usually an equal likelihood of getting a specific card of a given rarity. So, for instance, if you wanted to know the likelihood of getting Bard in the "Song of Vice and Ire" event, you would divide the Epic chance by 3 (since there are 3 different epics). That is not always true for Legendary cards though. For instance, in the "Song of Vice and Ire" event, you have the following odds for each of the Legendary cards.
|D'Arc, Iron Maiden||1.5%|
The following rewards are current as of the "Song of Vice and Ire" event. There are two factors that influence the number of cards you receive as rewards, the first is which chapter of the event you are in, and the second is your max league level. Let's start with event chapter, below is a table showing the range of counts per reward type and chapter (the bonus columns refer to the bonus event chest you can open after opening enough big chests).
Note: Since the event Protein Milkshake regular event chests contain approximately 10 % less while Bonus chests contain approximately 20-25 % less cards.
|Chapter 1||C1 Bonus||Chapter 2||C2 Bonus||Chapter 3||C3 Bonus|
In addition, a multiplier is applied to cards (not gems or sparks) based on your max league level. There is some rounding that goes on, but here are the multipliers before rounding.
While it is not possible to perfectly prepare in advance for every new Event, there are some things you can do both proactively and at the beginning of an Event that can help you advance as far as possible, as inexpensively as possible. Having a hoard of gems on hand when you expect an Event might start soon doesn't hurt, either.
Battling the event bosses requires you to use Journey keys. Having a full set makes it easier to advance farther, faster.
Leave a few of your cards unleveled. Edit
Leveling up any card of a given race is typically the second quest of an event, right after defeating the first event boss. While the race is not typically announced beforehand, it is possible to make an educated guess, especially if the featured Legendary Cards already appear in Mighty Party. Having a few cards that are ready to level before you start avoids having to acquire enough souls of the cards before you work on the quest.
Note: When the event does not feature a specific race, this quest will typically be to level up any three cards.
Prepare several chests to be ready to open. Edit
Similarly, you can win a few PvP fights a few hours before an event starts and leave the chests unopened, since Events also typically require opening a certain number of chests early on (quest #5, #10, #13, and #16 all benefit from having many rare chests ready to open).
Besides filling your chest slots, the Pit, Divine Arena, and Dark Tower can be used to farm chests. Starting a Dark Tower run before the previous reset without finishing it gives you two chances to get Dark Tower chests at the start of the event, without paying gems.
Note: Which of these extra chests methods you can use will depend on your maximum league level. Dark Tower unlocks at League 20, Divine Arena unlocks at League 17, and the Pit unlocks at League 14.
But not too close! (The least amount of Experience you can earn for completing the "Level-up bitches 3 times" task is 30) When you Rank Up, all your Journey keys are restored. You will want this to happen when you have just run out of Journey keys, and not sooner. Leveling up cards will increase your Experience points. Since you will have to level up some cards almost immediately after the event starts, you don't want to be too close to your next Rank Up before the event starts!
Request rare cards Edit
Requesting rare cards, featured in the event, from friends beforehand will help pass the quest to gather a set amount of event rare cards without having to stay at the step and grind them as you can pick them up in the inbox. Similarly requesting non event rare cards can be used to progress the step to gather rare cards more easily.
Immediately after the Event startsEdit
As soon as you can, map out the entire path. This will allow you to see where some traps might occur. For instance, "Spend 6000 Sparks" is much more difficult to accomplish if you already spent all of the Sparks you have earned to that point. Similarly, opening a Big Chest becomes virtually impossible without paying if you already opened one before you reached that quest. Just like many of the quests on the Path of Hero, accomplishing a task before it becomes a quest typically does not help you advance through an Event.
Additional techniques can be found in the Event Guide.
Note: In the case of the Starter Event, it is possible to be proactive with mapping out the event. One way to do this is to start a throwaway account, bring its max League to 24, and use that account to map out the Event. This serves two purposes. First, you don't waste any time on the Event Timer for your real account while you figure out how you want to approach the Event. Second, it serves as a check to see IF there is a Starter Event currently running. If your goal is to do the Starter Event and you don't care about missing another Event that might soon occur, this step will save you some grief if your throwaway sees no Starter Event. Another way to map out the Starter Event is to simply scroll down this page to the list of Starter Event Quests.
Event boss difficulty scales with your max league level, and the bosses grow one level stronger every time you defeat them, becoming harder every fifth win.
|Maximum League||Boss level||Sparks for first boss||Rare cards for first boss|
You can access the bosses even when your current quest is not one of the Defeat Boss quests by clicking on the LEVELS button at the lower left corner of the Event Path screen. Event bosses refresh at the same time Journey bosses do, meaning you can defeat the same boss multiple times for extra Sparks and event cards.
The first boss will give you sparks equal to ten times its level, the next bosses will give an additional 20 sparks. The number of cards each boss gives is determined by the sequence of bosses. Each family will give the same number of cards while giving 5 more every time they reappear, so bosses 1-3 will give the same number while 4-6 will give 5 more.
When the bosses are beaten five times they will increase in difficulty giving 10 more sparks and 2 more rare cards.
Boss rewards by max league Edit
The full list of bosses and their rewards are tabulated below.
|Chapter||Boss||Boss iteration||26-19||18-15||14-12||11-9||8-6||5-3||2- L GM|
|Chapter||Boss||Boss iteration||26-19||18-15||14-12||11-9||8-6||5-3||2- L GM|
The past several events have been released on a biweekly schedule, with a new event starting every other Friday at 10:00 UTC. The most recently announced event is Housekeeping running from April 19th to April 30th. Names of heroes appearing in red in the table below may not be the final names given to the cards.
IMPORTANT: If the links to the card pages are still red, DO NOT create the pages manually. Please wait for the pages to be created automatically.
Housekeeping (2019-04-19) Edit
|Epic||Champion of the Arena||Lucky Rabbit||Adherent|
|Legendary||Jaxy, the Thunderfist||Miss Lapin||Blair|
Note: Follower, Adherent, Lucky Rabbit, Blair and Lapin received skill rebalances, while Bunny received buffs to skill values.
First Cum (Starter Event)Edit
The Starter Event is for players that have recently unlocked League level 26.
|Common||Warrior||Cat Lady||Fire Mage|
Past Events Edit
You can find a list of past events and the units introduced each time by following this link.
Event Quests Edit
Generic Event since Song of Vice and Ire Edit
From Song of Vice and Ire onward the branched event paths were removed while still retaining three chapters, with each chapter having a new set of quests to complete.
During the event Forest Hump the quests in the chapters were as following:
|Defeat Boss 1 (1.1)||50 Sparks|
|Activate any Summon 1 times||75 Sparks|
|Boost Cards 6 times||100 Sparks|
|Defeat Boss 2 (1.2)||125 Sparks|
|Open 4 Chests||150 Sparks|
|Play Cards 20 times||175 Sparks|
|Defeat Boss 3 (1.3)||200 Sparks|
|Level-up Cards 3 times||225 Sparks|
|Find 350 souls of Rare Cards||250 Sparks|
|Win PvP 5 times||275 Sparks|
|Defeat Boss 4 (2.1)||300 Sparks|
|Get 8 Different Rare Cards from Rare Chests in PvP and Summon||325 Sparks|
|Open Big Chest in Event Shop 1 time||350 Sparks|
|Defeat Boss 5 (2.2)||375 Sparks|
|Defeat boss 6 (2.3)||400 Sparks|
|Summon Mistress or Godness 5 times||425 Sparks|
|Boost Legendary Cards 5 times||450 Sparks|
|Find 200 souls of Rare Event Card||475 Sparks|
|Defeat boss 7 (3.1)||525 Sparks|
|Level up Rare Event Card to 12th level||575 Sparks|
|Spend 7500 Sparks||625 Sparks|
|Defeat Boss 8 (3.2)||700 Sparks|
|Open Bonus Chest in Event Shop 1 times||775 Sparks|
|Reborn Rare Event cards 3 times||850 Sparks|
|Defeat Boss 9 (3.3)||925 Sparks|
|Find 450 souls of epics||1000 Sparks|
|Get 750 epic souls from chests in PvP or Summon||1100 Sparks|
|Boost Event epics 9 times||1200 Sparks|
|Open Big Chest in Event Shop 3 times||1300 Sparks|
|Defeat Boss 10 (4.1)||1400 Sparks|
|Defeat Boss 11 (4.2)||1500 Sparks|
|Reborn Event Epics 4 times||1600 Sparks|
|Summon in Mistress or Godness 20 times||1725 Sparks|
|Defeat Boss 12 (4.3)||1850 Sparks|
|Level-up Event Epic to 15th Level||1975 Sparks|
|Find 500 souls of Event Legendary||2100 Sparks|
|Defeat Boss 13 (5.1)||2225 Sparks|
|Spend 7500 Gems||2375 Sparks|
|Get 12 Legendary bitches froms wins Chests or in Summon||2525 Sparks|
|Boost Event Legendary 10 times||2675 Sparks|
|Defeat Boss 14 (5.2)||2825 Sparks|
|Reborn Event Legendaries 3 times||2975 Sparks|
|Level-up Event Legendary to 16th level||3275 Sparks|
|Defeat Boss 15 (5.3)||3425 Sparks|
The following is a list of the quests that compose the Starter event.
- Defeat Archer
- Promote heroes 3 times
- Play 10 heroes (in PvP)
- Defeat Mad Toad
- Open 2 chests
- Find 25 event cards of the Order line (Athena, Ayfe the Arrow, Bowmaster, Archer)
- Defeat Deadman
- Kill 15 enemy heroes
- Find 50 event cards of the Nature line (Prince Nod, Lord Toad, Mr. Toad, Big Toad)
- Defeat Raider
- Open 3 rare chests in PvP or Summon
- Find 75 event cards of the Chaos line (Leader Nilen, Embalmed Priest, Mummy)
- Defeat Mr. Toadius
- Win PvP 7 times
- Find 100 rare cards
- Defeat Rotten Body
- Speed up 7 chests
- Play any Event heroes 20 times
- Defeat Sniper
- Level up event commons (Archer, Big Toad) 5 times
- Summon in Mistresses or Godness 4 times
- Defeat Big Toaddy
- Boost heroes 8 times
- Spend 6000 Sparks
- Defeat Undead
- Evolve any Event heroes 12 times
- Unlock event rares (Bowmaster, Mr. Toad and Mummy) in your army
- Defeat Amazon
- Open 7 epic chests in PvP or summon
- Find 500 event rare cards (Bowmaster, Mr. Toad, Mummy)
- Beat Crazy R
- Find 300 epic cards in chests
- Find 200 event epics (Ayfe the Arrow, Lord Toad, Embalmed Priest)
- Defeat Mummy
- Summon in Mistresses or Godness 20 times
- Speed up 10 chests
- Defeat Antiope
- Level up an event epic (Ayfe the Arrow, Lord Toad, Embalmed Priest) to level 7
- Open 4 legendary chests in PvP or summon
- Find 200 event legendaries (Athena, Prince Nod, Leader Nilen)
- Defeat Drowny
- Boost event legendaries (Athena, Prince Nod, Leader Nilen) 9 times
- Open 2 event chests
- Level up an event legendary (Athena, Prince Nod, Leader Nilen) to level 16
- Defeat Ethernal
For all practical purposes, Quests 30–45 are impossible for free players, and even Quest 21 will pose a big hurdle for free players that are not disciples of paying players.